Post by mechafox on Sept 15, 2008 20:49:24 GMT -5
Full Name: Allan Kruger
Honorifics/Nicknames: AT ()
Gender: Male
Age: 28
Birthday: 1 December 1982
Height: 6’1” (5’4” unharnessed)
Weight: 95kgs (64 Unharnessed)
Species: Fox, Red
Eye color: White, greyed pupil.
Fur color: Orange with white bellyfur.
Hair color: Silver/White
Markings: Black fur markings on his nose and striped down his sides and tail.
Alignment: Neutral Good
General Appearance: Allan can seem scary at times; between his milky eyes and skeletal exolegs he makes an intimidating presence. His hair is short and rarely combed, giving it a scruffy appearance and it seam he doesn’t mind the strands that can sometimes fall across his face. Though stuck with the same pair of pants in uniform or out (they are clean!), which also incorporate his boots. He normally wears T-Shirts of any sleave length under a white lab coat he wears even in uniform and prefers to keep open, so he can access the pockets containing small tools or a snack. If one were to look closely into his eyes they'd see several bits of the extensive implants in the vitreous humour, looking like several small metal rings.
Cyberization: Moderate-heavy: Allan has received several neural implants that enhance cognitive processing and data retention, allowing him to perform complex calculations in moments and record and store information, as well as possess an internal database containing schematics of every piece of equipment he uses and a lot he doesn’t. There are several small ports under a synthfur cover on his left temple that he can use to link up the database with a computer. Allan’s eyes are partly clouded and very sensitive due to a case of albinism, unable to make out more than vague details. His eyes have been extensively modified to remove this defect, and allow him to view a great portion of the light spectrum. While technically not completely cybernetics, his exolegs are nevertheless a part of him. Allan has no sense of balance and relies on these to keep him upright. His feet are fully encased to the shins, with the servostruts clamping parts of his leg until terminating in a metal belt, which contain its power source and jacks that connect to several ports at the base of his spine similar to the one on his temple. Thanks to these he has precision balance, aided by magnetic plating on the soles, allowing him to cling to most metal surfaces. This allows him to position himself in manners difficult for a normal person, in addition to providing what amounts to increased stamina, until the power cells run out. EG. By clinging to the floor, he once bent solely at the knees until his body was in an L shape. Needless to say he won the limbo competition.
Vernacular: Allan has a habit of switching between slang from several countries that he has never been to. No one has ever heard him swear, but he has a habit of using Japanese phrases in casual conversation. While he has an accent it is a blend of English, American and Australian, though it’s been mistaken for many others.
Personality: Allan is a geek’s geek, and he rules his small part of the ship, the armoury and security maintenance bay likes it’s his own little kingdom (and indeed he calls it that), with an army of maintenance bots at his beck and call. Not to say he acts disrespectfully. His rather large knowledge of science fiction and fantasy gets reflected in his work, which some question the practicality off, but no one can deny the style of. Often likes to complain when he doesn’t get his way.
History:
Field(s) of expertise: Engineering, Security (where he’s assigned) Functions as the armoury and maintenance technician (he prefers officer) and tech support to the other members of security
Pastimes: Trying out a new toy, reading, roleplay, snacking
Phobias: Stuck without his exolegs, being useless or unable to help, large bodies of water (can’t swim, really sinks like a rock)
Other notes: Will not speak to anyone before he has something to eat in the morning. Has the disconcerting habit of running on the ceiling when in a hurry. Does not suffer from any form of motion or location sickness or disorientation.
Honorifics/Nicknames: AT ()
Gender: Male
Age: 28
Birthday: 1 December 1982
Height: 6’1” (5’4” unharnessed)
Weight: 95kgs (64 Unharnessed)
Species: Fox, Red
Eye color: White, greyed pupil.
Fur color: Orange with white bellyfur.
Hair color: Silver/White
Markings: Black fur markings on his nose and striped down his sides and tail.
Alignment: Neutral Good
General Appearance: Allan can seem scary at times; between his milky eyes and skeletal exolegs he makes an intimidating presence. His hair is short and rarely combed, giving it a scruffy appearance and it seam he doesn’t mind the strands that can sometimes fall across his face. Though stuck with the same pair of pants in uniform or out (they are clean!), which also incorporate his boots. He normally wears T-Shirts of any sleave length under a white lab coat he wears even in uniform and prefers to keep open, so he can access the pockets containing small tools or a snack. If one were to look closely into his eyes they'd see several bits of the extensive implants in the vitreous humour, looking like several small metal rings.
Cyberization: Moderate-heavy: Allan has received several neural implants that enhance cognitive processing and data retention, allowing him to perform complex calculations in moments and record and store information, as well as possess an internal database containing schematics of every piece of equipment he uses and a lot he doesn’t. There are several small ports under a synthfur cover on his left temple that he can use to link up the database with a computer. Allan’s eyes are partly clouded and very sensitive due to a case of albinism, unable to make out more than vague details. His eyes have been extensively modified to remove this defect, and allow him to view a great portion of the light spectrum. While technically not completely cybernetics, his exolegs are nevertheless a part of him. Allan has no sense of balance and relies on these to keep him upright. His feet are fully encased to the shins, with the servostruts clamping parts of his leg until terminating in a metal belt, which contain its power source and jacks that connect to several ports at the base of his spine similar to the one on his temple. Thanks to these he has precision balance, aided by magnetic plating on the soles, allowing him to cling to most metal surfaces. This allows him to position himself in manners difficult for a normal person, in addition to providing what amounts to increased stamina, until the power cells run out. EG. By clinging to the floor, he once bent solely at the knees until his body was in an L shape. Needless to say he won the limbo competition.
Vernacular: Allan has a habit of switching between slang from several countries that he has never been to. No one has ever heard him swear, but he has a habit of using Japanese phrases in casual conversation. While he has an accent it is a blend of English, American and Australian, though it’s been mistaken for many others.
Personality: Allan is a geek’s geek, and he rules his small part of the ship, the armoury and security maintenance bay likes it’s his own little kingdom (and indeed he calls it that), with an army of maintenance bots at his beck and call. Not to say he acts disrespectfully. His rather large knowledge of science fiction and fantasy gets reflected in his work, which some question the practicality off, but no one can deny the style of. Often likes to complain when he doesn’t get his way.
History:
Field(s) of expertise: Engineering, Security (where he’s assigned) Functions as the armoury and maintenance technician (he prefers officer) and tech support to the other members of security
Pastimes: Trying out a new toy, reading, roleplay, snacking
Phobias: Stuck without his exolegs, being useless or unable to help, large bodies of water (can’t swim, really sinks like a rock)
Other notes: Will not speak to anyone before he has something to eat in the morning. Has the disconcerting habit of running on the ceiling when in a hurry. Does not suffer from any form of motion or location sickness or disorientation.