Post by The Nobody on Dec 8, 2009 13:05:03 GMT -5
We'd like ten boxes of crackpottery, paranoia and shiz. Send the bill to HangarCorp.
No matter what you might think, no matter what the sci-fi shows tell you, the space is very, very empty. And for the most part of it's travel, Harbinger's crew would be left by itself. Without the psychologists, without different recreational stuff, people would simply go nuts of boredom. So we thank the Heavens and the Personnel Recruitment Office that the ship has enough people like Jessie, Shanaelen or Lomahongva. But on large-scale projects you can't have absolutely everything absolutely right. Now, let's imagine that something went horribly wrong, and I don't mean sewage leaks.
In it's essence, Harbinger is a huge, hermetically sealed metal can. With engines, guns and air conditioning, but metal nonetheless. And inside it, we have so many different species, cultures and personalities. Predators and prey; swimmers, crawlers and fliers; gentle and brutal; wild and restrained - all boil together, generously spiced with manias, phobias, duties, desires, agreements and misunderstandings. Around this can there is nothing but deadly vacuum, which only adds to the tension. Give them the slightest of reasons, and people start loosing their mind. There would be more then enough of these reasons for the ten years of travel...
So, how would your chars go crazy? What mental disorders, or just weirdnesses, would they deepen or develop? A maniacal obsession with hats? A homicidal hatred of pink polka-dot pajamas? Or a crazy, unstoppable urge to glomp anyone in sight? Would an old professor that doesn't harm a fly suddenly realize that he's been gorging on the flesh of his beloved broccoli? Would a shy, innocent girl awaken one day not only with five split personalities, but with half-a-million gambling debt that her third self lost to her fourth, and a full-scale vendetta between her first and fifth selves?
Let's it run wild!
P.S. I'd like to add a few words before the debate starts. You know, things like (no disrespect intended) "Harbinger is a very important project, so only a crew of highly-disciplined, blah-blah trained and compatibility tested, and blah-blah whole group of professionals to deal with and prevent something like this." going against "There is no single absolutely sane person, so blah-blah-blah could happen with anyone." That all is correct, but my point is the following: at least, give it some thought. Maybe, you'll get a little inspiration. If not for the RP, then for something else.
No matter what you might think, no matter what the sci-fi shows tell you, the space is very, very empty. And for the most part of it's travel, Harbinger's crew would be left by itself. Without the psychologists, without different recreational stuff, people would simply go nuts of boredom. So we thank the Heavens and the Personnel Recruitment Office that the ship has enough people like Jessie, Shanaelen or Lomahongva. But on large-scale projects you can't have absolutely everything absolutely right. Now, let's imagine that something went horribly wrong, and I don't mean sewage leaks.
In it's essence, Harbinger is a huge, hermetically sealed metal can. With engines, guns and air conditioning, but metal nonetheless. And inside it, we have so many different species, cultures and personalities. Predators and prey; swimmers, crawlers and fliers; gentle and brutal; wild and restrained - all boil together, generously spiced with manias, phobias, duties, desires, agreements and misunderstandings. Around this can there is nothing but deadly vacuum, which only adds to the tension. Give them the slightest of reasons, and people start loosing their mind. There would be more then enough of these reasons for the ten years of travel...
So, how would your chars go crazy? What mental disorders, or just weirdnesses, would they deepen or develop? A maniacal obsession with hats? A homicidal hatred of pink polka-dot pajamas? Or a crazy, unstoppable urge to glomp anyone in sight? Would an old professor that doesn't harm a fly suddenly realize that he's been gorging on the flesh of his beloved broccoli? Would a shy, innocent girl awaken one day not only with five split personalities, but with half-a-million gambling debt that her third self lost to her fourth, and a full-scale vendetta between her first and fifth selves?
Let's it run wild!
P.S. I'd like to add a few words before the debate starts. You know, things like (no disrespect intended) "Harbinger is a very important project, so only a crew of highly-disciplined, blah-blah trained and compatibility tested, and blah-blah whole group of professionals to deal with and prevent something like this." going against "There is no single absolutely sane person, so blah-blah-blah could happen with anyone." That all is correct, but my point is the following: at least, give it some thought. Maybe, you'll get a little inspiration. If not for the RP, then for something else.